96 BPM
96 beats per minute is one beat every 625 ms. Below: bar and phrase lengths, delay and reverb times, LFO rates, the genres that use this tempo, and the pitch change needed to mix in from nearby tempos. Start the metronome or tap along to a track to check it is really 96.
Updated 2026-10-17
96 BPM
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Beat, bar and phrase lengths at 96 BPM
At 96 BPM one beat lasts 625 ms and a 4/4 bar lasts 2.5 s. That beat is a whole number of milliseconds, so delay and gate times can be typed in exactly, without rounding. That is 1.6 beats per second, or 24 bars of 4/4 per minute.
Dance tracks are usually arranged in 8-, 16- and 32-bar phrases. At 96 BPM a 16-bar phrase takes 40 s and a 32-bar intro or outro takes 1:20.0 min. That is 8 s longer than the same 16 bars at 120 BPM. A six-minute track at this tempo contains about 144 bars.
| Length | Time | Milliseconds |
|---|---|---|
| 1 beat | 0.625 s | 625 ms |
| 1 bar (4 beats) | 2.5 s | 2500 ms |
| 4 bars | 10 s | 10000 ms |
| 8 bars | 20 s | 20000 ms |
| 16 bars | 40 s | 40000 ms |
| 32 bars | 1:20.0 min | 80000 ms |
| 64 bars | 2:40.0 min | 160000 ms |
Delay times at 96 BPM
Straight values follow the beat; dotted values are 1.5 times as long and triplets are two-thirds as long. At 96 BPM the popular dotted-eighth delay is 468.75 ms and a quarter-note slapback is 625 ms. The Hz column is the matching rate for an LFO, tremolo or auto-pan synced to the straight note.
| Note | Straight | Dotted | Triplet | Rate (straight) |
|---|---|---|---|---|
| 1/1 (one 4/4 bar) | 2500 ms | 3750 ms | 1666.67 ms | 0.4 Hz |
| 1/2 | 1250 ms | 1875 ms | 833.33 ms | 0.8 Hz |
| 1/4 (one beat) | 625 ms | 937.5 ms | 416.67 ms | 1.6 Hz |
| 1/8 | 312.5 ms | 468.75 ms | 208.33 ms | 3.2 Hz |
| 1/16 | 156.25 ms | 234.38 ms | 104.17 ms | 6.4 Hz |
| 1/32 | 78.13 ms | 117.19 ms | 52.08 ms | 12.8 Hz |
Reverb times at 96 BPM
A common way to keep a reverb in time is to tie its pre-delay to a short note value and let the tail fade within a longer one. At 96 BPM a 1/64-note pre-delay is 39.06 ms and a 1/32-note pre-delay is 78.13 ms.
The decay control on most reverbs is RT60, the time it takes the tail to fall by 60 dB, so the audible tail ends earlier than the number shown. Treat these values as starting points and adjust by ear.
| Reverb character | Pre-delay | Decay (RT60) |
|---|---|---|
| Tight room on drums | 39.06 ms | 625 ms |
| Medium plate on vocals | 78.13 ms | 1250 ms |
| Large hall or pad wash | 78.13 ms | 2500 ms |
| Ambient tail over two bars | 156.25 ms | 5000 ms |
Genres at 96 BPM
96 BPM is a relaxed, mid-slow tempo. It sits near the upper end of the ambient/downtempo range (60–100), near the upper end of the hip-hop range (70–100), near the upper end of the reggae/dub range (70–100), in the middle of the reggaeton/dembow range (88–100) and near the low end of the pop range (90–130).
Counted at double-time (192 BPM) it matches hardcore/gabber. A detector or a tag in your library may report either reading, so check by ear which one the drums suggest.
These ranges are common practice rather than rules: genre is decided by rhythm, sound and scene as much as by tempo, and plenty of tracks sit outside the usual numbers.
- Ambient/downtempo: typically 60–100 BPM — beatless ambient may not have a useful BPM at all.
- Hip-hop: typically 70–100 BPM — boom-bap often sits around 85–95.
- Reggae/dub: typically 70–100 BPM — the off-beat skank can make the pulse feel faster than it is.
- Reggaeton/dembow: typically 88–100 BPM — the dembow rhythm repeats every beat, so the tempo is easy to hear.
- Pop: typically 90–130 BPM — a wide band; the genre is defined by songwriting, not tempo.
Mixing into 96 BPM
To bring a track at another tempo up or down to 96 BPM, move its pitch fader by the percentage below. Without key lock the key moves too, by the number of semitones shown; about 6 % is one semitone, so changes beyond that are where key lock (master tempo) starts to matter.
A ±8 % pitch fader on a track at 96 BPM reaches 88.3–103.7 BPM; a ±16 % range reaches 80.6–111.4 BPM.
| Track tempo | Pitch change to reach 96 | Key shift without key lock |
|---|---|---|
| 90 BPM | +6.67 % | +1.12 st |
| 92 BPM | +4.35 % | +0.74 st |
| 94 BPM | +2.13 % | +0.36 st |
| 95 BPM | +1.05 % | +0.18 st |
| 97 BPM | −1.03 % | −0.18 st |
| 98 BPM | −2.04 % | −0.36 st |
| 100 BPM | −4 % | −0.71 st |
| 102 BPM | −5.88 % | −1.05 st |
Half-time, double-time and nearby tempos
Half-time of 96 BPM is 48 BPM and double-time is 192 BPM.
48 BPM is outside the 60–200 range of these pages; the half/double-time converter works with any value.
Each 1 BPM step at this tempo changes the beat by about 6.44 ms, so neighbouring tempos are close enough to beatmatch with a small pitch move.
Frequently asked questions
- How many milliseconds is one beat at 96 BPM?
- One beat (a quarter note) at 96 BPM is 60,000 ÷ 96 = 625 ms. A 4/4 bar is four beats, 2500 ms.
- What is the dotted eighth delay time at 96 BPM?
- A dotted 1/8 delay at 96 BPM is 468.75 ms: an eighth note (312.5 ms) multiplied by 1.5. A straight quarter-note delay is 625 ms and a quarter-note triplet is 416.67 ms.
- What genre is 96 BPM?
- Ambient/downtempo, hip-hop, reggae/dub, reggaeton/dembow and pop commonly use 96 BPM. Genre ranges overlap, so the drum pattern and sound decide the style more than the number does.
- What is 96 BPM in Hz?
- 96 BPM is 1.6 Hz when one cycle equals one beat. An LFO synced to one bar runs at 0.4 Hz, and one synced to sixteenth notes at 6.4 Hz.